07-02-2008, 10:23 PM
Após algum tempo de silencio, o Stefanno colocou um post no RSC para dizer o seguinte:
ArrayQuote:
Originally Posted by AeroMechanical
I strongly suspect any direct F1 data will certainly not make its way into the sim. However, since Kunos is presumably working directly with F1 engineers, he's essentially taking a master class in race car dynamics with some of the best in the world. I imagine that will come through in physics updates to the sim. Jaap has implied that the physics have received a major update in 1.0.3 and it would make sense to assume this partially comes from his newfound experience.[/quote]
this is so very true.
<span style="color:#000080">Even if the pure data won't make into the sim, the algorithm are now part of the engine. Some of them can't be used (yet) on a consumer product because they require incredibly powerful hardware to get decent framerates but eventually they will.
Having the possibility to validate the physic model by active usage into a professional environment is the main point of this experience.
Anyway... the missing element netKar PRO was multiplayer and not physics, so that is the thing to improve by 1000% .
Stefano "kunos" Casillo
:racer::noworry:
ArrayQuote:
Originally Posted by AeroMechanical
I strongly suspect any direct F1 data will certainly not make its way into the sim. However, since Kunos is presumably working directly with F1 engineers, he's essentially taking a master class in race car dynamics with some of the best in the world. I imagine that will come through in physics updates to the sim. Jaap has implied that the physics have received a major update in 1.0.3 and it would make sense to assume this partially comes from his newfound experience.[/quote]
this is so very true.
<span style="color:#000080">Even if the pure data won't make into the sim, the algorithm are now part of the engine. Some of them can't be used (yet) on a consumer product because they require incredibly powerful hardware to get decent framerates but eventually they will.
Having the possibility to validate the physic model by active usage into a professional environment is the main point of this experience.
Anyway... the missing element netKar PRO was multiplayer and not physics, so that is the thing to improve by 1000% .
Stefano "kunos" Casillo
:racer::noworry:
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I know you believe you understand what you think I said, but I am not sure you realize that what you heard is not what I meant....
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I know you believe you understand what you think I said, but I am not sure you realize that what you heard is not what I meant....

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