12-10-2005, 02:25 PM
E aqui está o resumo!! (sempre poupa uma data de leitura... :amuse:)
Com o qual aliás estou 100% de acordo...
Conclusion
First off wed like to congratulate ISI for a job very well done. <span style="color:yellow">rFactor is above all a modding platform and should be judged with that in mind. It is also a top-echelon simulator with supreme and engaging physics. Graphically it is graced with great 3D objects, wonderful moving shadows, lovely day / night transitions and cars and tracks that look solid with texture and mass. <span style="color:yellow">The sense of being there is top-notch.
<span style="color:yellow">Multiplayer is much, much improved over past ISI products and some say it is now the class of the field.
Some <span style="color:yellow">open issues require fixes but none of them seem to be serious showstoppers except for the AI that drive into you.
We <span style="color:yellow">didnt experience one single CTD and the possibility to select different shaders is an extremely good way to let the user balance eye-candy with performance.
Later upgrades that include changing weather and the option to change from slicks to other types of tires are still in the making. We hope they will find their way to us as soon as possible.
<span style="color:yellow">A spotter for the ovals is sorely missed at the moment. Telemetry, as well as some sort of offline stat-keeping tool for drivers as well as servers would be very nice. Presently it is not possible to track every lap of a session. All we have is a hotlap replay and a replay of the entire session, provided the "Auto Save" option has been enabled in the Replay Fridge.
Even with some omissions and a few glitches, <span style="color:yellow">we feel that rFactor in its present form is a great step forward for sim racing, especially online, and a great simulator.
With a few updates and when the mods come pouring out of the modding teams, <span style="color:yellow">rFactor's vast potential will only grow and leave most sim racers very, very, happy. Bring on the mods!
SimHQ Score: 8.7
Everything is about total scores these days, isnt it?
Positives: Easy to download, install and purchase. <span style="color:yellow">Multiplayer, modding potential, physics and graphics.
Needs Work: Lack of manual (!), lack of a "spotter" and we have some concerns regarding the seemingly absent blown and flatspotted tires. The AI that tend to be too eager to drive into your gearbox! <span style="color:yellow">Lack of authenticity, i.e. no real cars or tracks in the core product (but we do understand the developers reasoning).
Overall, <span style="color:yellow">SimHQ gives rFactor a big thumbs up!
:toung::fixe::racer::noworry:
Fica o renovado convite a comprovar (e ganhar balanço para voos mais altos... ) pessoalmente o rFactor no server SRP-Portugal (racecast e lobby do jogo), aberto todos os dias e sem password.
................... <span style="color:orange">Noites rFactor SRP .....................
Todas as <span style="color:orange">4ªs feiras, pelo menos, haverá eventos mais planificados, onde nos podemos juntar.
A primeira hoje, <span style="color:orange">22:30, circuito de Birmingham Motorplex (o unico circuito real e original para o rFactor), classe de carro FormulaIS.
Até logo! :bye:
Com o qual aliás estou 100% de acordo...
Conclusion
First off wed like to congratulate ISI for a job very well done. <span style="color:yellow">rFactor is above all a modding platform and should be judged with that in mind. It is also a top-echelon simulator with supreme and engaging physics. Graphically it is graced with great 3D objects, wonderful moving shadows, lovely day / night transitions and cars and tracks that look solid with texture and mass. <span style="color:yellow">The sense of being there is top-notch.
<span style="color:yellow">Multiplayer is much, much improved over past ISI products and some say it is now the class of the field.
Some <span style="color:yellow">open issues require fixes but none of them seem to be serious showstoppers except for the AI that drive into you.
We <span style="color:yellow">didnt experience one single CTD and the possibility to select different shaders is an extremely good way to let the user balance eye-candy with performance.
Later upgrades that include changing weather and the option to change from slicks to other types of tires are still in the making. We hope they will find their way to us as soon as possible.
<span style="color:yellow">A spotter for the ovals is sorely missed at the moment. Telemetry, as well as some sort of offline stat-keeping tool for drivers as well as servers would be very nice. Presently it is not possible to track every lap of a session. All we have is a hotlap replay and a replay of the entire session, provided the "Auto Save" option has been enabled in the Replay Fridge.
Even with some omissions and a few glitches, <span style="color:yellow">we feel that rFactor in its present form is a great step forward for sim racing, especially online, and a great simulator.
With a few updates and when the mods come pouring out of the modding teams, <span style="color:yellow">rFactor's vast potential will only grow and leave most sim racers very, very, happy. Bring on the mods!
SimHQ Score: 8.7
Everything is about total scores these days, isnt it?
Positives: Easy to download, install and purchase. <span style="color:yellow">Multiplayer, modding potential, physics and graphics.
Needs Work: Lack of manual (!), lack of a "spotter" and we have some concerns regarding the seemingly absent blown and flatspotted tires. The AI that tend to be too eager to drive into your gearbox! <span style="color:yellow">Lack of authenticity, i.e. no real cars or tracks in the core product (but we do understand the developers reasoning).
Overall, <span style="color:yellow">SimHQ gives rFactor a big thumbs up!
:toung::fixe::racer::noworry:
Fica o renovado convite a comprovar (e ganhar balanço para voos mais altos... ) pessoalmente o rFactor no server SRP-Portugal (racecast e lobby do jogo), aberto todos os dias e sem password.
................... <span style="color:orange">Noites rFactor SRP .....................
Todas as <span style="color:orange">4ªs feiras, pelo menos, haverá eventos mais planificados, onde nos podemos juntar.
A primeira hoje, <span style="color:orange">22:30, circuito de Birmingham Motorplex (o unico circuito real e original para o rFactor), classe de carro FormulaIS.
Até logo! :bye:
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I know you believe you understand what you think I said, but I am not sure you realize that what you heard is not what I meant....
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I know you believe you understand what you think I said, but I am not sure you realize that what you heard is not what I meant....
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